Chapter 1 of 10
Sylvie pushed open the band room door behind the bandstand at five to ten. Johnny had his trumpet case open on the card table. He lifted the horn out, put it to his lips and pressed the valves. All three went down and stayed there. "Johnny?" He pressed them again. Nothing came back up. Clem Dawes came in from the hall with an armful of charts and stopped. "The springs," Clem said. "Somebody's had your springs." Monty filled the doorway in his dinner jacket. "Borrow a horn. There's a music store on Grand." "Shut since six," Clem said. "And nobody plays that number on a strange horn. Kansas City Goodnight comes out." Johnny laid the trumpet back in its velvet, very gently. Out front, the drummer counted off the second set without him.
Use the arrow keys to move between letters. Press Enter or Space on the first letter of a word, then again on the last letter. Press Escape to cancel.
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About this case
A chapter of Kansas City Goodnight, a mystery told in word searches. Each chapter leaves you one clue; the finale needs them all.
Prefer pen and paper?
Print Kansas City Goodnight as one large-print booklet: every chapter and its puzzle, a clue ledger, and the ending sealed on the last page.
How a mystery chapter works
- 1Read the scene first.Every chapter opens with a scene from the case. The word list is drawn from it, and so is the clue.
- 2Find the words.Tap a word's first letter, then tap along to its last, or press and drag. Found words color themselves in and cross off the list.
- 3One listed word is not in the grid.Find the other nine and the word left over is the chapter's clue. Note it down, or let the case page keep it for you.
- 4The finale needs every clue.The last puzzle's word list is the clues you collected, and once you find them all, the leftover letters spell out who did it, and why.